X-COM INTERCEPTOR

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Description:
It's the year 2067, and Earth's resources are all but depleted. To avert the slow decay of civilization, the major corporations of Earth have turned to the stars -- an area of space known as "The Frontier" -- to find the raw materials they so desperately need. Unfortunately, some old friends were already in the neighborhood when the corporations arrived -- and they have plans of their own for the resources of the Frontier. Plans that could very well mean the end of the human race. Welcome to the Frontier! In X-COM Interceptor, you take command of an elite force that has been fielded to meet the aliens on their own turf -- the depths of space. This time, you'll be engaging your alien foes from the cockpit of a cutting-edge space fighter, fighting ship-to-ship as you protect Earth's corporations and X-COM installations. But your job doesn't end there. As X-COM's commander in the Frontier, you must maintain your financial standing, manage your bases and increase X-COM's presence in the area. It is also up to you to guide the research of alien weapons and technology in the hopes of improving your own technology and discovering the reason for the ever-increasing alien activity -- before it's too late.

Features:

They're back...only this time the heinous aliens are out to destroy Earth and rule the new frontier. As X-COM commander, it's your sole duty to protect humanity and the prized mining operations in outer space. You must strategically equip your X-COM fighters, amass a formidable arsenal and then fulfill your mandate by going head-to-head with the devious element. The action is fast. And the opposing forces are wicked. But if you are smart, diligent and quick, you will prevail in a masterfully fought campaign to save our planet from perilous collapse.

  • Wreak complete destruction in an addictive and seamless combination of combat action and strategy.
  • Mastermind your plan by purchasing equipment, hiring pilots and researching new technologies.
  • Pilot your own X-COM attack ship in a face-to-face 3D real-time first person environment.
Requirements:
166P, 16MB RAM, supports modem, IPX and TCP/IP deathmatch/team multiplayer, 4X CD-ROM drive, supports Direct3D, while support for 3Dfx-native Glide and any other worthwhile API. Recommended: 8X CD-ROM drive, Pentium 200, 32MB RAM, 270MB hard drive space.

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