Wolfgang Hohlbein's The Inquisitor

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Wolfgang Hohlbein's The Inquisitor (Final)
Wolfgang Hohlbein's The Inquisitor (Final)
Release: 2010 | English | PC | Developer: Legacy Games | 199 MB
Genres: Hidden Object

Wolfgang Hohlbein's The Inquisitor is a hidden object adventure game set in the tumultuous Middle Ages. You play as Tobias, a young monk and inquisitor (gulp) who is called on to save a village which has been overrun with unholy demons. To make matters more complicated, the witch accused of bringing tragedy to the village just happens to be his former lover. Wait a minute here, I thought Monks aren't supposed to have lovers? Well, they were lovers before he took the vows, so I guess that's alright.


To play, you travel around the game word, gathering inventory and solving logical minigames. You also need to find hidden objects among cluttered background scenes. The graphics are all done in photorealism, with objects smoothly blended into the scenery. Objects are not too small, and look like you'd expect them to. The game play itself is untimed, with no penalty for making too many incorrect clicks. You get unlimited, recharging hints whenever you click the cross.

For the most part, I felt that the difficulty level was moderate. Many objects are easy to find, but a few are tricky if you don't know what they look like, like a juniper sprig. The hints really help with that.

The real draw for me was the well developed plot, and the excellent music. It's like an interactive book, and a good read at that. I haven't heard of author Wolfgang Hohlbein before (he's a prolific German sci-fi and fantasy writer according to his biography), but I will certainly look him up now. Fans of story based games will enjoy it.

For those who'd like to play the game for themselves, Wolfgang Hohlbein's The Inquisitor is available on Legacy Interactive's website, where you can also download a copy of the free trial.

System Requirements:
Win 7, Vista, XP
Intel Pentium III at 1.0GHz
512MB RAM
64MB DirectX compatible video card

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